AI Engineer

Temirlan Dzhoroevbuilds AI that ships.

I own the agent orchestration layer in production — multi-tenant tool-calling agents with checkpointed state and memory across 40+ tenants and ~30K requests a day, the hybrid RAG underneath them, and the eval and moderation layers that decide what ships. Six production systems below, all shipped at Redbrick, where the creation platform I scaled reached 10M+ sign-ups.

  • 12 years in Korea
  • Fluent Korean
  • Korean workplace experience
  • No visa sponsorship required
02 — About

A bit
about me.

One person, three disciplines, and an obsessive standard for craft.

Research, engineering, and product held in a single head — so ideas ship as fast as they’re proven.

I take AI from prototype to production — the messy middle where demos meet real users, latency, cost, and evals. Three years of it at Redbrick: the agent orchestration layer for 40+ tenants, retrieval that actually recalls, and the eval and moderation stack that decides what ships. No hand-waving: measurable systems that hold up.

Before that, a real-time 3D engine behind 54M+ game plays and two years of HCI research — ten publications, six patents. I care about models that are correct, fast, and honest about their limits. The best AI feels less like magic and more like a tool you can actually trust.

Twelve years in Korea, fluent Korean, and a Korean workplace behind me. I work in either language, and I don’t need visa sponsorship.

01 / ORCHESTRATION

Agents & Multi-Agent Systems

LangGraph runtimes, tool registries, checkpointed state and per-agent memory, human-in-the-loop escalation, and control flow you can reproduce.

02 / RAG & SEARCH

RAG & Retrieval

Hybrid dense + lexical search, structure-aware ingestion, reranking, and ACL inside the query.

03 / LLM INFRA

LLM Infrastructure

Gateways, key pools, fallback chains, semantic caching, and streaming that survives real load.

04 / EVALS & MODERATION

Evals & Moderation

LangSmith regression sets, multi-category classifiers with severity triage and escalation, PII redaction, and the observability to prove any of it.

3+
YEARS BUILDING PRODUCTION AI
~30K
DAILY REQUESTS ORCHESTRATED
10M+
SIGN-UPS ON THE PLATFORM I SCALED
10
PUBLICATIONS, 6 PATENTS
03 — Experience

Where the
work happened

Three years of production AI at Redbrick, on top of an embedded systems and HCI research background.

01

AI Engineer Redbrick, Seoul

Own the agent orchestration layer in production — 40+ tenants, ~30K requests/day. LangGraph tool-calling agents with checkpointed state and per-agent memory, coordinating up to 8 dependent tool calls per request; checkpoint recovery raised multi-step task success 82% → 96%. Hybrid RAG over 15K+ documents cut hallucination 18% → 4%, and the moderation and evaluation stack I built gates every prompt or model change. The natural-language-to-playable-3D-game pipeline anchored a $1.2M government R&D grant.

Jul 2024 — Present
02

3D Frontend Engineer Redbrick, Seoul

Scaled a browser-based 3D game engine (Three.js, WebGL, TypeScript) behind a creation platform with 10M+ sign-ups and 54M+ game plays; games I shipped on it passed 1M+ combined plays. Led a 50K-line migration from Webpack to Vite with a rebuilt render pipeline and a replaced physics engine — build times −60%, bundles −35%, hot reload 8s to under 1s. Refactored the engine into modular packages to unblock 3 teams in parallel, and redesigned onboarding from session-replay analysis — 7-day activation +25%, Day-30 retention +15%.

Jul 2023 — Jul 2024
03

Embedded Systems & HCI Researcher DECS Lab, UNIST, Ulsan

Real-time IoT firmware in C for ARM Cortex-M MCUs driving 50+ networked sensor devices at sub-millisecond latency, powering the data pipeline behind six published studies.

Feb 2021 — Feb 2023

Education

01

M.S. in Design, Human–Computer Interaction UNIST

GPA 4.0 / 4.3 · Lotte Scholarship. Thesis: human perception of social robot face and colour expression using computational emotion models.

Feb 2023
02

B.S. in Computer Science & Industrial Design UNIST

Global UNISTAR Silver Scholarship.

Feb 2021

Research

Six conference papers, four journal articles, and six co-filed patents from the DECS Lab years — first author at IEEE RO-MAN 2023, ICROS 2022, and HCI Korea 2022.

10
PUBLICATIONS
6
CO-FILED PATENTS
3
FIRST-AUTHOR PAPERS
$1.2M
R&D GRANT ANCHORED
04 — Certifications

Proof of
craft.

Credentials earned along the way — the coursework and exams behind the practice.

01

Agentic AI

DeepLearning.AI
2026JUL · b0683158-0a2c-4ff1-883e-46740a74917e
02

Advanced RAG with Vector Databases and Retrievers

IBM
2025DEC · EYU7OGOWVZ07
03

Vector Databases for RAG: An Introduction

IBM
2025DEC · OT04JY8IYZIO
04

Foundation — Introduction to LangChain (Python)

LangChain
2025DEC · awuzylkkbx
05

Develop Generative AI Applications: Get Started

IBM
2025NOV · PQLF19WPG5DO
06

Build RAG Applications: Get Started

IBM
2025NOV · XN68GFDRPNP9
07

Gen AI Agents: Transform Your Organization

Google Cloud Skills Boost
2025NOV · 669UKR72W9KR